Comic-Con’s Carnival Atmosphere Sadly Punctuated by “Slutty Victim” Feel

8920662908_da7fddbb38I enjoy going to Comic-Con. The creative costumes and the variety of people in them, old and young, fat and thin, gender normative and gender queer, as well as the diversity of non-costumed attendees gleefully taking pictures with those in costumes make the event feel like a huge, four-day Halloween. I also enjoy the coverage of shows and movies I love, the throng of people devoted to their love of “geeky” or “nerdy” stuff, the fact that the crowds are as diverse as the shows, texts, writers and so on that the Con features.

In short, I am a fan of Comic-Con. That doesn’t mean I can’t also be critical of it. I’m critical of two things in particular: The fact that women are now at least 40 percent of the attendees but are nowhere near 40 percent of those represented on panels or in Con content, and that misogynist, prurient atmosphere sometimes rears its drooling, leering head, leading to the objectification and harassment of women.

Regarding content, the panels themselves are still largely a male domain. This has not changed in the past three years I have attended. As in the media world generally, most of Comic-Con’s featured directors, writers, producers and lead actors are male. Even when there are females on the panels, males often dominate discussion.


A case in point was the Divergent panel. Neil Burger, the director of the film, did most of the talking, even when the moderator directed questions to the author of the book series, Veronica Roth. Burger was much like the dominator of the Doctor Who panel, Steven Moffat, who also did the majority of the talking. Acting as if he had created the series Doctor Who (when actually it was Sydney Newman), Moffat said at one point, “The only way to write anything is to write for yourself.” An interesting claim while sitting in a hall filled with 6,500 fans who apparently don’t mean a thing. In contrast, the show’s main actors, Matt Smith and Jenna Coleman, were very personable and funny and thanked the fans.

A nice variance to these white male dominators was Alfonso Cuaron, director of the upcoming Gravity, starring Sandra Bullock, who defended his choice of casting a female lead and noted his dismay that such defenses are still necessary (for a post on this, see here).

Though Cuaron displayed an awareness of the gender disparities within entertainment media, neither the Divergent panel nor the Doctor Who panel offered much commentary on gender, something that seemed glaringly absent given the Katniss-esque awesomeness of the main character Triss in Divergent as well as the recent buzz about casting the Doctor as a female (as here).

On a positive note, during the Supernatural panel, actor Jensen Ackles, who plays main character Dean Winchester, compared the new character Kevin to Katniss (how often are males praised for being like females, let alone male characters praised for being like a female character?!?) and Felicia Day (Charlie) pointed out the nearly all-male cast and creators of Supernatural, ribbing others on the panel that “I think the show needs a teflon vagina.”

Speaking of teflon vaginas, a show that has multiples of these is Dexter, and during the Dexter panel Michael C. Hall, the show’s protagonist, noted that a key part of why the show is so good and so successful is that women compose half of the writing staff. (Other shows, please take note!!!!)

The Vampire Diaries panel, another show with women writers, also deserves a shout-out for the panelists’ astute handling of the creepy question from a mother in the audience who shared that she is trying to teach her daughter the “values of abstinence” and asked if the panelists would support this message. After friendly joking regarding how she sees Vampire Diaries as “abstinence training,” the panelists vehemently refused to support her abstinence agenda, referring to sex as pleasurable, important and natural.

Although Comic-Con tends to be more about loving shows and geeking out over what would happen if Han Solo met Indiana Jones (a question posed to Harrison Ford during the Ender’s Game panel), political analysis was not entirely absent. Ford, for example, made references to Ender’s Game being very much about militarism and moral complexity, while director Terry Gilliam mocked NSA spying practices in his spoof about his upcoming film Zero Theorem.

I was unable to attend any of the panels focused on women, which tend to have the most pointed discussions of gender–an illustration of a point often made by women’s studies professors that if you don’t have “women” in the title or description of courses (or, in this case, panels) then women are often left out, as if human equals men.

Holly Derr, writing on some of these gender-specific Con panels for Bitch and for the Ms. Blog noted her takeaway was that “the female experience is the human experience, people just aren’t trained to think that way.” Indeed. If they were, we would not need gender-specific panels in order to have more gender equitable panels.

Sadly, this was the case at the “Zombies in Popular Culture” panel, one of the those I was most looking forward to, given that I am currently working on a book analyzing the zombie genre from a feminist perspective. Despite not one woman on the panel, nor any discussion of gender in the zombie oeuvre, I did see a number of fabulous females dressed as zombies or in zombie-related costumes–one of which was a telling commentary on, well, quite a bit. She wore a tank top and shorts. Nothing unique in San Diego. What turned her outfit into an interesting costume with a subtext of political commentary was what she had written on her shirt in blood-colored paint: “Slutty Victim.” Whether she meant this as a feminist statement or not, I do not know. But I took it as one. The cursive claim emblazoned across her chest calls to mind the rape culture in which we reside, in which women “ask for it,” as well as the Comic-Con culture wherein some attendees feel entitled to ogle and, in some cases, sexually harass and/or assault women that, to them, are no more than “slutty victims” available for their violating gazes and gropes.


Admittedly, there are many positive interactions surrounding the costume features of the Con. For example, one can hear mutual compliments between those in innovative, creative costumes, and witness humans of all varieties taking photos of costumed attendees, a practice that is usually filled with appreciation and revelry. As my professor friend describes it, this gives the Con a carnivelesque atmosphere that allows for positive expressions of geekdom, sexuality and gender expression.

On her experience as a first time Con attendee she writes,

As a feminist, I was a little nervous about what it would be like at the Con … because of the reputation of geek culture as male (or masculinist—with its scantily-clad women with impossible curves) but I really found it to be quite friendly and welcoming. In fact, for me, I felt like it was a relatively safe space for women to express their sexualities publicly and positively.  I saw a range of women of different ages, body sizes, ethnicities and class backgrounds dressed in revealing or sexualized outfits or costumes, and I personally felt safe enough to wear what I considered to be a ‘sexy’ outfit on Saturday. The ubiquitous presence of cosplayers is one of the (many) things that gives the Con a carnivalesque atmosphere in which certain norms about sexuality (such as who can be considered attractive, who ‘should’ wear revealing clothes, or what it means when someone is wearing a sexy costume) can be tested and perhaps temporarily transcended.  But, among all of the costumes and scantily-clad women, there also seemed to be a profound acceptance for the ‘non-sexy’ woman, or the awkward geek who does not perform the various rituals of femininity as expected, which added to the welcoming, carnivalesque atmosphere.

Though I agree the Con provides a carnivalesque atmosphere, sometimes the more freeing aspects of carnival transform into behavior that is more in line with domination and assault. On that note, what I don’t love about Comic-Con are is its hyper-pornified aspects (thankfully not its predominant aspects), not only because I take my 14-year-old daughter with me but because there are lots of children in attendance. I could say the same thing of the world in general–it is far too hyper-sexualized in a negative, objectifying way, and there are lots of children in the world. Can we shield children from sex? Should we? Of course not! But must we give them the message that when other humans dress in a certain way, particularly female humans, that unwarranted grabs/comments/leering is okay? I think not.

Admittedly, this hyper-porn feel was much more readily apparent outside the walls of the convention than inside it, especially in the surrounding Gaslamp area and the food truck lot. This inside/outside dichotomy is interesting, and one I hope to explore further next year. The reactions to sexy costumes were generally more objectifying outside the Convention Center, and that objectifying gaze, when accompanied by comments or actions, can easily slide into harassment. (For posts on sexual harassment at Cons see here and here and here. For the Con Anti-Harassment project see here.)

I may be waiting awhile to see gender-equitable panels and a Con devoid of women treated as “slutty victims,” but until then I will revel in the Con’s more enjoyable aspects while keeping a critical eye on those areas in dire need of improvement.

Photos of Comic-Con attendees courtesy of Flickr users Rick R. and Andrew H324 via Creative Commons 2.0.


  1. Having conversations with people and raising awareness about the behavior is pretty effective! At the conventions we’ve attended so far with our woman made, strong women-characters, comic book, Hollaback: Red, Yellow, Blue, and the CONsent, and anti-harassment message, almost as many men approached us as women. We have hope yet for making geek culture more inclusive! Anyone as moved by this article, and issue, as we are, please check out our comic-con tour and join our effort to push for cons to have explicit harassment policies with trained volunteers to support and enforce at!

  2. Nicole Merciless says:

    Hans Solo? worst typo ever!

  3. At my last comic-con, I was surprised at how many girls and women choose highly-sexualized outfits or costumes. Revealing outfits were certainly the norm for females and I felt discouraged that this was how they chose to present themselves.

    I’m sure I’ll get flak for writing this but dDoesn’t choosing to dress this way just fuel and propagate the stereotypes that women’s only value is as eye-candy?

    Obviously you’re free to wear what you want and to feel safe and secure in whatever you wear. It seems, though, that when your outfit is little more than a bra and panties, you’re encouraging people to focus primarily on the physical aspect of yourself, instead of your ideas and creative talents.

    I’ve heard people call it “owning their sexuality” but if that were true, I suspect that sexuality would take a wider variety of forms. The outfits I saw almost all conformed to the male ideals of “sexy female”.

    If so many women are seen choosing to express themselves in this way then how can we blame the boys and young men who attend Comic-cons for thinking that women should only be valued (and objectified) for their physical assets and are not viewed as creators and collaborators deserving to be onstage at panels.

  4. Dr. Patricia Cummins says:

    Thank you so much for pointing this out, making ‘us’ aware of it. Each of us can work on various . solutions. Since I worked in downtown business establishment, during the convention, and decorated a display window welcoming Comic-con, I might do it differently next year. Thanks again for the publishing.

  5. I personally wish female writers could give us a break from the love triangle storyline which usually involves two men fighting over the same woman (Vampire Diaries). Sadly, just having women at the table doesn’t always guarantee a different experience. Still, I am glad they are there at all.

  6. Regarding women in zombie culture, I am continually delighted by the strong presence of many women and girls of diverse personalities and roles in the storyline of the game “Zombies, Run!” The roster of female characters includes the town’s civil leader, the military leader, the physician, two prominent scientists, top-tier runners, folk heroine “Runner Zero”, serial killers, a bandit leader, a radio DJ, a former pop singer, and a troop of survivalist girl scouts, among others. The male characters also run the gamut from lovable dispatcher to arch villain. Check it out.

    • Yes! I love Zombies, Run! I think they did a good job of creating a dynamic and engaging plotline without making it hyper masculine. The only other zombie-themed media that strikes me as female-centric is Lollipop Chainsaw, and that’s probably not even a good example.

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